Seele honkai: star rail va8/7/2023 Dunno your account, but I had Bailu/Natasha already and the swap to Bailu/Luocha in MOC was a noticeable improvement. Really glad I pulled, even more glad that he didn't take an arm and a leg to build/gear and proved to be useful almost right out of the box so to speak. Ultimate/basic damage are also far off priorities. I rarely use the skill (it's almost always for the cleanse and not the heal or just to build up his stacks) and if you do invest in it, it tends to be gross overkill healing-wise on whoever he's targeting. He's also rather cheap to "build" as you honestly only need to invest in the talent and his major/minor traces. You'll need 8 from substats which is 3~4 rolls or if you 4-piece Wild Wheat, you get 6 speed from that and only need 1 speed sub stat). ![]() ATK% and speed are all he really cares about, and hitting 134 speed is kinda trivial (base 101 speed, +25 from boots. Wild Wheat/Passerby are the same domain so you just grab whichever good stuff you get from it. ![]() Gear-wise, he's also rather easy to gear I just haven't found the need to upgrade his stuff yet. Buff removal, debuff cleanser and imaginary breaker all come in handy. ![]() ![]() I have mine in absolute garbage gear pieces, half of them not even leveled and I feel practically invincible. He's even better with the current "good" characters that end up taking multiple turns/attacks (Seele, Clara, Sushang, even Jing Yuan's Lightning lord procs his field effect). He's really good, like a noticeable step up over Bailu and (from what I hear) Gephard, who fulfill a similar role.
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